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COMPANY OF THE YEAR

It's another exciting year for Double Eleven and it's showing no sign of slowing down any time soon. We have just received news that Double Eleven has been nominated for Company of the Year at the North East Business Awards so we are loving this euphoric wave of recognition that is sweeping across Double Eleven. It is very humbling to us that people regard us so highly as a company, but as a company that remains strongly tied to its roots in the North East, it also makes us extremely proud.

Whilst any award is obviously an honour to receive, Company of the Year is one close to our hearts. We work hard to ensure that our staff enjoy – scratch that - they love working for us. We encourage personal development that satisfies them to such a degree that it makes them appreciate how much we value them as individuals, as well as wanting to enhance the skill set of our growing team. Our working environment is like any other, with boardrooms and office areas, but we also have other, more informal areas for casual meetings and brainstorming that encourage the creativity and fresh ideas to emerge from within the innermost genius of our developers and other team members. Most importantly, Double Eleven owes this nomination to the three pillars on which the company rests; Hard Work, Integrity and Solidarity.

No job is too big or too small, we put our heart and soul into everything that we do and as a team we have an excellent synergy that allows us to produce the results that we do. Great games don't just happen overnight; there's always a story (and an army of talented developers, artists and other creative individuals) behind them. Good Synergy leads to great energy and even better games. Company of the Year? Let's do this!

Our Games

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The original Frozen Synapse was released in 2011, developed by indie studio Mode 7. It has since sold over 430,000 copies and received great critical acclaim, reaching an incredibly respectable score of 85 on Metacritic - including five stars from The Escapist and 9/10 from Edge.

We saw it as an excellent title to bring to PSN. Its revolutionary play style works exceptionally well in multiplayer, offering a whole new competitive model that is perfect for the Vita. Users can play multiple games concurrently, making it unlike any other online experience on the platform.

The single-player campaign has a deep and engrossing storyline and works as a great introduction to the skirmish and PvP modes. We believe it’s a great all-round game. Some of our team were playing it on lunch breaks before Mode 7 and ourselves had even began speaking about the potential for working on this project.

We don’t want to give too much away on what we plan to do with it, but ‘Frozen Synapse: Tactics’ is not simply a transition of the original onto console; we will be giving it a complete Double Eleven makeover.

It’s scheduled for release later in 2013, so keep an eye on our website and Facebook and Twitter pages for updates.

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ABOUT US

About Us /// Our Offices
  • Craig Braithwaite
  • Gareth Wright
  • Ian Thomas
  • Kirsten Cummins
  • Rob

About Us

What We Do

Double Eleven is an indie-friendly developer and publisher of video games, exclusively for the PlayStation Network. We look for developers of successful games and then help them realise their creations on the PlayStation 3 and PlayStation Vita.

We have a tremendous amount of development experience, which differentiates us from other publishers. This translates to a team that not only understands your game, but one that can really make your IP stand out on the Sony consoles; looking and playing its best. We’ve been doing it for years, and have some fantastic titles under our belts to prove it!

The bottom line? We create relationships with developers and other partners that play to each of our strengths, where the outcome is beneficial to everyone.

Our Ethos

The staff at Double Eleven consists of some of the UK’s finest. There’s a huge amount of talent and experience here from all levels of the games industry. Through hard work, integrity and solidarity, we are able to use that experience to create great games that people enjoy.

Our people create the value in our business, so investing in them is simply good business sense. From comprehensive compensation packages, career development planning and a transparent management structure, to entertainment facilities, extensive staff benefits and days out, we aim to ensure everyone believes there is no better place to work.