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Martyn Brown working with Double Eleven

Martyn Brown, who has spent 25 years in the games industry and co-founded one of the UK’s brightest independent studios, is now lending his widespread experience to Double Eleven. Having recently began his own independent consultancy business, Martyn, a personal friend of Lee, CEO of Double Eleven, has come on board to assist with the continued growth and development of the company.

“I am incredibly chuffed to assist, advise and help inspire Double Eleven, who are hands-down one of the most exciting, driven and highly capable development teams I’ve had the fortune to meet in years. I have absolutely no doubt that Double Eleven will be amongst the UK’s most high-profile and successful development studios within a very short space of time” Martyn Brown.

Lee Hutchinson offered “We're really looking forward to Martyn's assistance. Everything at Double Eleven has been going so fast for us that it's hard to keep track of things at times. Martyn's experience and expertise are no doubt going to help keep things running smoothly as we look towards future plans for development of our own IP.”

Martyn begins working with Double Eleven this week.

View the article at gamesindustry.biz

Our Games

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“Uncertain of his sister’s fate, a boy enters Limbo.”

Limbo is an award-winning puzzle platform game based around a little boy and his mission to find his sister, battling through a forest on the “edge of hell” and encountering an array of monsters on his journey.

The game was originally released in 2010, developed by Danish indie studio Playdead, receiving rave reviews from the likes of Edge, a 9/10 from IGN and an impressive score of 88 on Metacritic.

Naturally we were keen to bring such a critically acclaimed title to the Vita; with such a unique storyline and scary but beautiful graphics, we felt honored to be the first team to work on it externally.

It was released today, June 5th 2013 on the PS Store in the EU and US and you can buy it here:


Buy LIMBO on PSN

ABOUT US

About Us /// Our Offices
  • Craig Braithwaite
  • Gareth Wright
  • Ian Thomas
  • Kirsten Cummins
  • Rob

About Us

What We Do

Double Eleven is an indie-friendly developer and publisher of video games, exclusively for the PlayStation Network. We look for developers of successful games and then help them realise their creations on the PlayStation 3 and PlayStation Vita.

We have a tremendous amount of development experience, which differentiates us from other publishers. This translates to a team that not only understands your game, but one that can really make your IP stand out on the Sony consoles; looking and playing its best. We’ve been doing it for years, and have some fantastic titles under our belts to prove it!

The bottom line? We create relationships with developers and other partners that play to each of our strengths, where the outcome is beneficial to everyone.

Our Ethos

The staff at Double Eleven consists of some of the UK’s finest. There’s a huge amount of talent and experience here from all levels of the games industry. Through hard work, integrity and solidarity, we are able to use that experience to create great games that people enjoy.

Our people create the value in our business, so investing in them is simply good business sense. From comprehensive compensation packages, career development planning and a transparent management structure, to entertainment facilities, extensive staff benefits and days out, we aim to ensure everyone believes there is no better place to work.