Double Eleven launch venture into publishing; both our own and other indie titles.
Double Eleven have moved into the spectacular new BoHo One office block in the heart of Middlesbrough’s ‘Digital City’. These modern new offices boast unique architecture and high-tech fixtures and fittings. We’re looking forward to being fully set-up and working from these new offices. Feel free to come and visit and let us know what you think.
“Uncertain of his sister’s fate, a boy enters Limbo.”
Limbo is an award-winning puzzle platform game based around a little boy and his mission to find his sister, battling through a forest on the “edge of hell” and encountering an array of monsters on his journey.
The game was originally released in 2010, developed by Danish indie studio Playdead, receiving rave reviews from the likes of Edge, a 9/10 from IGN and an impressive score of 88 on Metacritic.
Naturally we were keen to bring such a critically acclaimed title to the Vita; with such a unique storyline and scary but beautiful graphics, we felt honored to be the first team to work on it externally.
It was released today, June 5th 2013 on the PS Store in the EU and US and you can buy it here:
Double Eleven is an indie-friendly developer and publisher of video games, exclusively for the PlayStation Network. We look for developers of successful games and then help them realise their creations on the PlayStation 3 and PlayStation Vita.
We have a tremendous amount of development experience, which differentiates us from other publishers. This translates to a team that not only understands your game, but one that can really make your IP stand out on the Sony consoles; looking and playing its best. We’ve been doing it for years, and have some fantastic titles under our belts to prove it!
The bottom line? We create relationships with developers and other partners that play to each of our strengths, where the outcome is beneficial to everyone.
The staff at Double Eleven consists of some of the UK’s finest. There’s a huge amount of talent and experience here from all levels of the games industry. Through hard work, integrity and solidarity, we are able to use that experience to create great games that people enjoy.
Our people create the value in our business, so investing in them is simply good business sense. From comprehensive compensation packages, career development planning and a transparent management structure, to entertainment facilities, extensive staff benefits and days out, we aim to ensure everyone believes there is no better place to work.